Dercode Lite Shaders Wiki › Guides › Building Around Sunbeams, Soft Shadows, and Clear Water
Building Around Sunbeams, Soft Shadows, and Clear Water
DERCODE Lite Shaders changes how natural daylight, horizons, and water surfaces appear across every biome. Planning window directions, roof overhangs, and shoreline depths around these visual features makes bases stand out without requiring extra decorative mods.
Framing Sunbeams and Moving Shadows
- Face tall windows, open archways, and glass roofs toward the east and west so bright sunbeams cut into your rooms during sunrise and sunset.
- Keep sightlines open toward distant hills or oceans to frame the clean color tones painted across the sky and horizon throughout the day.
- Add depth to exterior walls with roof eaves, trapdoors, fences, and leaf bushes; soft block shadows respond naturally as the sun and moon travel overhead, breaking up flat stone or wood surfaces.
Designing Ponds and Waterfront Builds
Because the shader improves both water transparency and surface reflections, shallow puddles look very different from landscaped basins. Dig ponds, canals, and harbor floors several blocks deep and line the bottom with contrasting vanilla blocks such as sand, gravel, coral, or sea lanterns. Through the clear water, submerged details stay crisp from above while surrounding builds and sky colors reflect cleanly across the water's surface.