Depth Of Field Test3 Shaders Wiki › Guides › Enabling the Depth of Field Test3 Shader Pack
Enabling the Depth of Field Test3 Shader Pack
Accessing the Shader Selection Menu
To turn on the focused camera effect, load into your world using a shader-supported environment such as Iris or OptiFine.
1. Press Esc to open the game menu and click Options.
2. Select Video Settings, then choose Shader Packs (or Shaders depending on your shader loader).
3. Find Depth of Field Test3 in the available shader list and click on it to highlight it.
4. Click Apply or Done to let the game reload its rendering pipeline.
Verifying the In-Game Focus
Once the shader is active, return to your game to ensure the visual effect is functioning as intended:
- Foreground Clarity: Look directly at the blocks immediately in front of your character. The terrain, held items, and nearby structures should remain completely sharp and crisp.
- Distant Scenery: Look past your immediate surroundings toward the horizon, far-off mountains, or distant tree lines. The shader should apply a soft camera blur across background elements, creating a clear sense of visual depth without altering the base game's color palette.