How to Enable 3D Block Shapes and Sharper Textures
To display physical bumps and 3D shapes on blocks, CTMPOMFIX Chocapic13′ uses PBR materials alongside built-in texture upscaling. Depending on whether you play with default visuals or custom packs, you can configure both features from your options menu.
Using PBR Resource Packs for 3D Depth
Default Minecraft textures do not carry depth data on their own. To see real block bumps and physical shapes, pair the shader with a resource pack that supports PBR materials:
1. Place your PBR resource pack inside your resourcepacks folder.
2. Open Options, select Resource Packs, and move the pack into the active column.
3. Go to Video Settings, open your Shader Packs menu, and select CTMPOMFIX Chocapic13′.
4. Open the shader pack settings screen and turn on the PBR or 3D block depth options so the CTMPOMFIX feature renders physical details across block faces.
Sharpening Standard Vanilla Textures
If you prefer playing without external PBR packs, you can still make default blocks look cleaner. The shader includes an upscaling feature built for standard textures. Open the shader pack settings from your Shader Packs menu and enable the texture upscaling option. This sharpens and cleans up standard block textures on your screen while preserving the bright, natural colors of your world.