Inspecting Crisp Water Reflections Around Water Bodies
Locating an Open Water Surface
Crystalism Shaders introduces clean water effects with clear surface reflections. To test these effects in-game, travel to an area with exposed water.
1. Locate a broad, open body of water such as an ocean, a wide river, or a large player-made lake.
2. Ensure the area is exposed to direct sky light so surface details can render properly.
Observing Surface Reflections
Water surfaces in Crystalism Shaders reflect surrounding terrain and the sky above.
1. Stand on the shoreline or build a vantage point overlooking the water.
2. Angle your camera view across the surface of the water toward the horizon or nearby landscape features.
3. Look for crisp reflections of nearby cliffs, trees, or structural block details on the water's surface.
4. Walk along the edge of the water to observe how reflections dynamically shift along the clean water surface as your perspective changes.