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Troubleshooting Missing Lighting or Washed-Out Visuals

CCG Shaders runs on rendering code generated entirely by AI to test modern game rendering. While it is built to run cleanly across setups, vanilla configuration quirks or loader issues can occasionally prevent shadows and bloom from appearing as intended.

Fixing Missing Shader Effects

If you select CCG Shaders and see no soft shadows, sky changes, or torch bloom at all, check your setup in this order:

1. Confirm you launched the game profile containing your shader loader (such as Iris or OptiFine), as plain vanilla Minecraft cannot read shader packs.

2. Open Options, go to Video Settings, open your Shaders screen, and verify CCG Shaders is highlighted and active rather than set to Off or Internal.

3. Toggle the shader off, apply the change, and immediately re-select CCG Shaders to force a fresh reload of the rendering pipeline if lighting breaks after changing dimensions.

Correcting Overbright or Dark Scenes

If vibrant bloom around fire, torches, and bright blocks feels too intense inside caves, or if shaded terrain looks unusually dim, check your vanilla Brightness slider inside Video Settings. Setting vanilla brightness all the way to Bright can wash out atmospheric horizon tones and exaggerate glowing blocks, while Moody deepens shadow contrast. Slide Brightness toward the middle while standing near both natural sunlight and a placed torch until shadows remain readable and bright blocks keep a clean, comfortable glow.