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Building With Water and Smooth Blocks for Sharp Reflections

Bloho Shaders renders detailed reflections not just on lakes and oceans, but also on smooth and polished blocks. Planning your block palette around how the shader treats different textures lets you highlight floors, plazas, and courtyards without losing Minecraft's blocky style.

Choosing Reflective Surfaces

1. Use smooth or polished vanilla blocks—such as polished stone variants or smooth quartz—for hallways, lobbies, and trims where you want sharp reflections.

2. Pair rough, matte-looking blocks on walls or ceilings with polished floors so the raymarching materials show a clear difference in how light hits each surface texture.

3. Add shallow water channels, fountains, or reflecting pools beside tall builds so water surfaces mirror your structures cleanly.

Positioning Light for Clear Contrast

Because Bloho Shaders improves surface illumination for strong contrast in every biome, light placement matters more than in vanilla. Place lanterns, torches, or glowstone where their light grazes across textured walls and polished floors rather than hiding lights under carpets everywhere. Walk through your build during both noon and night to see how shadows and bright block faces separate, then shift light sources until hallways read clearly without washing out reflections.