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Trident Fusion Resource Pack Wiki › Guides › How to Get Full Visual Effects with Entity Model and Texture Mods

How to Get Full Visual Effects with Entity Model and Texture Mods

In vanilla Minecraft, a trident is both an inventory item and a 3D entity when thrown or carried by mobs. Trident Fusion works alongside custom entity model and texture mods so its updated visuals appear in every situation.

Why Entity Mods Are Needed

Standard vanilla resource packs can always retexture held items, but replacing the geometry and textures of entities requires extra client support. Installing a custom entity model mod and a custom entity texture mod (or an all-in-one visual mod such as OptiFine) allows Trident Fusion to apply its full visual effects.

Verifying Your Setup

1. Launch the game with your chosen custom entity model and entity texture mods installed in your client's mod folder.

2. Open Options, go to Video Settings, and check that custom entity models and custom entity textures are enabled in your mod's visual settings.

3. Enable Trident Fusion in the Resource Packs menu.

4. Enter a world and test the weapon in two ways: hold a trident in your hand, and locate a Drowned mob holding a trident underwater.

5. When your entity mods are active, both your character's held weapon and the trident carried by the Drowned will display the updated Trident Fusion visuals.