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Sui Create Aeronauticspbr Resource Pack Wiki › Guides › Inspect Normal and Roughness Maps on Mechanical Blocks

Inspect Normal and Roughness Maps on Mechanical Blocks

Finding Compatible Blocks and Items

The Sui Create AeronauticsPBR Resource Pack covers a massive set of textures across standard aeronautics blocks, engines, sails, and tools. To see the resource pack in action, place down various mechanical aeronautics blocks and engines in a well-lit area where your shader pack can cast dynamic light across them.

Observing Surface Detail and Lighting

Walk close to your placed machines and observe how light interacts with the surfaces. Because the pack adds LabPBR normal maps, you will see tactile bumps and grooves rendered onto the machine parts instead of a completely flat texture. Pay attention to the roughness maps on metal, copper, and mechanical parts, which adjust how sharply or softly light shines across each surface. Select blocks will also display parallax occlusion mapping, creating real 3D depth on flat surfaces without altering the original pixel art style. Adjust your in-game time of day or place artificial lights nearby to view how changing angles alter the industrial surface finish of your flying contraptions.