Enable LabPBR Shaders for Create: Aeronautics Surfaces
Preparing Your Game for PBR Textures
To make your flying contraptions, engine blocks, sails, and tools react to light with realistic reflections and depth, you must ensure your game is running a compatible shader pack that supports the LabPBR standard. Without an active shader pack, normal maps, roughness maps, and parallax occlusion mapping will not function, and your machinery will look like standard flat vanilla textures.
Applying the Resource Pack
Launch your game and navigate to the options menu, then open the resource packs settings screen. Locate the Sui Create AeronauticsPBR Resource Pack in the available list and move it over to the active packs column. Confirm your selection and allow the game a moment to reload its textures. Once loaded, step outside and inspect your aeronautics blocks and metal parts under direct sunlight or a light source with your shader pack enabled. You should immediately notice the detailed industrial surface finish, tactile bumps and grooves on machinery surfaces, and proper metallic light distribution across copper and mechanical components while maintaining the classic Minecraft blocky feel.