Dungeons Water Resource Pack Wiki › Guides › Resolving Overwritten Water Textures and Color Conflicts
Resolving Overwritten Water Textures and Color Conflicts
Adjusting Resource Pack Hierarchy
If water surfaces still look like vanilla textures or show assets from another texture pack, Dungeons Water is likely being overridden by another active pack.
1. Press Esc and go to Options... > Resource Packs....
2. In the right-hand "Selected" column, find Dungeons Water Resource Pack.
3. Click the upward arrow on the pack's icon until it sits above any other texture or colormap packs in your list.
4. Click Done to reload your game assets.
Troubleshooting Biome Tints
If you see the stylized water animation but do not see the custom biome tints (such as green swamp water):
- Verify that the Polytone mod is installed and active on your client, as custom biome tints require Polytone to function.
- Ensure no other active resource pack positioned above Dungeons Water contains custom colormaps or water palettes that override Polytone configurations.
After adjusting priority and confirming Polytone is active, reload your world to view the proper vibrant water tints.