Dungeons Water Resource Pack Wiki › Guides › Enabling Biome-Specific Water Tints with Polytone
Enabling Biome-Specific Water Tints with Polytone
Setting Up Polytone Support
Dungeons Water features optional color support designed to match the unique water tints found across biomes in Minecraft Dungeons. Without Polytone, the pack provides stylized liquid textures, but biome-specific tints will rely on default coloring.
To view custom water tints, ensure the Polytone mod is installed in your client's mods directory alongside the resource pack. Make sure Dungeons Water is active in your Resource Packs menu.
Verifying Biome Colors in Game
Once Polytone and the pack are active together, travel across different biomes to verify the tints:
- Swamps: Water shifts to a distinctive stylized green tone, contrasting sharply against lily pads and murky terrain.
- Beaches and Coastal Waters: Surfaces take on a vibrant, saturated blue bordering sand and grass.
- Jungles: Rivers and pools appear as clear, bright blue water under dense tree canopies.
If biome water colors appear identical across all regions, check your mod loader to confirm Polytone is properly running.