How to Use Stone and Ore Texture Variations
How the 8
Stone Variations Work
Dungeons Stone V2 removes the uniform look of plain underground tunnels and cliffsides by using randomized block variants. Instead of a single repeating square, the pack includes four base stone textures inspired by Minecraft Dungeons and mirrors them to produce eight total visual variations.
In vanilla Minecraft, these alternate textures are tied to the coordinates of each block in the world:
1. Enable Alternate Blocks: If you only see a single repeating stone texture, go to Options > Video Settings (especially if you use performance mods or OptiFine) and ensure that Alternate Blocks or randomized textures is turned ON.
2. Placing Blocks: As you place standard stone blocks along a wall or floor, the game automatically selects one of the eight variations based on each block's position. Placing and breaking a block in the exact same spot will always show the same variant for that coordinate.
Blending Ores into Cave Walls
Standard vanilla ores can look out of place if they still use the default stone background while surrounded by custom stone. Dungeons Stone V2 solves this by applying the exact same system to ore blocks:
- Every supported ore block uses the four base textures and eight mirrored variations.
- Whether you find ores naturally in a cave or place Silk-Touched ore blocks as decoration in a build, their backing stone will seamlessly match the surrounding Dungeons-style stone.