How to Set Up Underwater Dirt Textures Using Supporting Mods
Setting Up Continuity and Polytone
The resource pack includes dedicated textures for underwater dirt, but these specific surfaces require client-side mod support to display correctly in submerged areas.
1. Ensure you have both Continuity and Polytone installed in your modded game environment.
2. Launch the game and confirm both mods are loaded.
3. Open Options > Resource Packs and make sure Dungeons Dirt is activated in your selected list.
Verifying Riverbeds and Ocean Floors
After loading into your world, locate a body of water such as a river, swamp, lake, or ocean.
1. Dive beneath the surface to inspect the riverbed or seabed.
2. Locate exposed dirt blocks resting underwater near seagrass or kelp.
3. Confirm that the submerged dirt displays the specialized underwater textures rather than the dry ground variant.
With Continuity and Polytone properly handling the block data, submerged dirt blocks will feature proper underwater visual styling along with pebble variations, giving aquatic floors a detailed, non-repetitive riverbed appearance.