How to Conceal Surface Biomes and Underground Rooms on Camera
Viewers often track down hidden bases by matching biome colors, surface dirt patches, or underground stone clusters to the server seed. The DonutSMP HugoSMP Anti Leak Texturepack automatically neutralizes these visual clues, and you can build with its disguises in mind to keep your footage clean.
Hiding Surface Biome Clues
When recording on the surface, you do not need to replace natural ground blocks to hide which biome you are standing in:
1. Leave mycelium, podzol, coarse dirt, and rooted dirt in place; the pack automatically renders all of them with the classic dirt texture.
2. Build freely near trees, grass, and water. The pack locks grass, leaf, and water colors to fixed shades everywhere, preventing viewers from identifying swamp, jungle, or cold biomes from foliage tints.
3. Leave natural gravel and clay patches exposed, as their textures are updated to avoid showing repeating grid patterns that give away terrain orientation.
Preparing Underground Base Walls
When hollowing out an underground room for a clip or stream, you can save time on wall replacement:
- You do not need to mine out veins of coal, iron, copper, gold, redstone, lapis, emerald, or diamond, nor patches of granite, diorite, andesite, or tuff. The pack blends all of them into uniform stone or deepslate.
- In the Nether, leave nether quartz and nether gold ores in the walls, as they blend smoothly into normal netherrack surfaces.