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Dainty Order By Hope99 Resource Pack Wiki › Guides › Managing Performance in Dense Builds and Modded Layouts

Managing Performance in Dense Builds and Modded Layouts

Utilizing Model Face Culling

Detailed 3D block models can sometimes impact performance when placed in large numbers. This pack incorporates built-in face culling on its custom models, meaning hidden surfaces between adjacent blocks are automatically excluded from rendering.

  • When constructing large buildings, underground chambers, or organized farming plots, place solid blocks flush against one another to allow the engine to cull unseen faces efficiently.
  • Dense clusters of decorative blocks and modded machinery remain optimized because interior polygons are suppressed behind active exterior faces.

Adjusting Video Settings for Smooth Gameplay

If you experience frame rate drops in areas with heavy concentrations of machinery or modded equipment, tune your vanilla video options:

1. Open Options and navigate to Video Settings.

2. Lower your Render Distance by 2 to 4 chunks to reduce the volume of custom 32x models loaded at one time.

3. Lower Simulation Distance if you are running large, automated redstone contraptions across multiple chunks.

4. Set Graphics to Fast or reduce particle effects if you have numerous active redstone lamps, switches, or machine blocks running simultaneously.