Using the Loudspeaker in First-Person View
In standard setups, the loudspeaker item floats loosely off to the side in your hand. This resource pack repositions the loudspeaker so that it sits right in front of your character's mouth whenever you enter first-person perspective.
Equipping the Loudspeaker
1. Place the loudspeaker into your main hand hotbar slot or offhand slot.
2. Select the hotbar slot to bring the item into your active grip.
3. Make sure you are in first-person camera mode (F5 until your perspective returns to your character's eyes).
Verifying the Viewport Position
Look directly ahead. The loudspeaker model will automatically shift toward the lower-center of your view screen, directly in front of where your character's mouth is located.
- Main Hand: Provides the standard centered alignment for direct cursed speech actions.
- Offhand: Keeps the loudspeaker ready while leaving your primary hand free to wield 3D melee weapons like the split soul katana or claws.
This position prevents the model from blocking your peripheral view while aiming moves in combat.