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Cubic Sun Moon Resource Pack Wiki › Guides › Using Cubic Sun & Moon with Enhanced Sky Mods and Shaders

Using Cubic Sun & Moon with Enhanced Sky Mods and Shaders

Layering with Enhanced Sky Mods

Cubic Sun & Moon includes support for mods with enhanced sky features so it can run alongside sky customizations without breaking celestial visuals. When playing with mods that alter sky colors, stars, or custom skyboxes, check both your resource pack order and the sky mod's settings screen.

  • Open Options > Resource Packs and place Cubic Sun & Moon above general skybox texture packs unless another pack explicitly requires top priority.
  • Open your sky mod's configuration menu and confirm that vanilla or resource-pack celestial body rendering remains enabled rather than turning off the Sun and Moon completely.

Making 3D Models Visible Through Shaders

If you run shaders through a loader such as Iris or OptiFine, many shader packs draw their own procedural sun and moon by default, which hides resource pack changes. You can switch back to the pack's 3D celestial bodies inside your shader menu:

  • Navigate to Options > Video Settings > Shaders.
  • Open Shader Pack Settings for your active shader.
  • Locate the sky, atmosphere, or celestial submenu.
  • Enable resource pack or default Sun and Moon rendering, and disable the shader's custom procedural sun or moon overlay if both appear at once.

Apply the changes and return to your world to confirm the 3D Sun and Moon appear cleanly against your customized sky.