Arranging Resource Packs to Avoid Visual Conflicts
Understanding Pack Compatibility
Consumability is designed to play nicely alongside other texture packs, provided those packs do not alter the default food pictures. If another active pack replaces the vanilla sprites for meals, fruits, or meats, the custom bite models and frames may not show up properly.
Adjusting Pack Hierarchy
To ensure food animations display correctly when using multiple packs:
1. Open Options from the title screen or pause menu, then select Resource Packs.
2. Look at the Selected list on the right side of the screen.
3. Use the arrow icons on the pack icon to position Consumability higher in the list than general texture packs.
4. Avoid pairing it with packs that completely replace default textures for items like Cooked Porkchops, Pumpkin Pie, or Bread.
5. Click Done to reload the resource system, then test eating in-game to verify that the chunk-by-chunk bite progression appears.