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Configuring Trap Rewards
Use the /lb gui editor to add dangerous outcomes that punish unlucky players. Lucky Engine supports several trap types:
- EXPLOSION — Detonates at the block location with configurable power
- TRAP — Drops items from the player's hotbar or triggers other hazardous events
- LIGHTNING — Strikes the lucky block location
- MOB_SPAWN — Summons hostile mobs near the player
- COMMAND — Runs any console command (useful for custom damage or effects)
Balancing Traps with Rewards
Set trap probability weights lower than positive rewards to avoid frustrating players. Pair traps with luck penalties—when a player triggers a trap, reduce their luck score so they're less likely to hit another one immediately.
Testing Safely
Lower your own luck score with /lb addluck @s -50 before testing traps. This increases trap frequency without affecting normal gameplay. Once satisfied, reset your luck with /lb setluck @s 0.
More guides for this mod
Adjust Player Luck Scores and Track StatisticsIntegrate Lucky Blocks with Server Scoreboards and ChatSet Up Your First Lucky Block Reward Pool








