Pre-generating Distant LOD Chunks on Your Server
To let players see distant terrain right away without waiting for everyone to explore the map first, you can generate Level of Detail (LOD) chunks in the background on your server. Before starting, make sure your account has the distant_horizons.admin permission, or run the command from the server console.
Generating Inside the Vanilla World Border
If your world already uses a vanilla Minecraft world border, you do not need to enter coordinates manually:
1. Log into the server and enter the specific world where you want to build distant terrain.
2. Check or set your vanilla border center and size using vanilla /worldborder commands if you have not configured it yet.
3. Run /dhs pregen with no parameters. The plugin will automatically use your current world and its border to define the area and start background LOD generation.
Generating a Custom Area by Coordinates
If you have not configured a world border—or only want LODs around a central hub—you can define the target area manually:
1. Find the exact name of the target world along with the X and Z coordinates for the center of your region.
2. Run /dhs pregen <world name> <center x> <center z> <radius>, substituting the placeholders with your world name, center coordinates, and radius.
3. Allow the task to run in the background while players continue playing normally as new LOD chunks become ready to synchronize.