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Duke Snipperjackel Wiki › Guides › Setting Up the Duke Snipperjack Model Engine Resource Pack

Setting Up the Duke Snipperjack Model Engine Resource Pack

Adding the Model Files

To enable Duke Snipperjack on your server, you must properly place the asset files so your engine detects the boss assets. Access your server files and locate the directory for your Model Engine plugin. Inside, find the designated resource pack folder where custom models reside. Place the Duke Snipperjack model files directly into this directory so the plugin can index the models and custom visual effects.

Generating and Applying the Pack

Once the files are stored in the correct Model Engine folder, compile the assets for your server:

1. Run your server's Model Engine pack generation command to build the updated resource pack containing the boss's custom visual effects and models.

2. Apply the newly generated resource pack to your server configuration so connecting players automatically download it.

3. If you are playing locally or manually managing packs, move the generated pack to your .minecraft/resourcepacks folder and enable it in your Options > Resource Packs menu.

Verifying that the pack is loaded ensures the Duke, his attacks, and his custom items display without visual errors.