Get the files on 9Minecraft
The placement object determines the vertical logic and environment checks for the structure. Worldshape supports four primary placement types:
Placement Types
surface: Snaps the structure to the highest solid block.- Optional:
fluidSurface(Boolean) allows spawning on water or lava
- Optional:
underground: Spawns the structure within solid terrain betweenminYandmaxY.cave: Specifically targets air pockets within caves.- Note: Structures using
cavetype are treated as "features" and cannot be found using the/locatecommand
- Note: Structures using
nether: Optimized for the Nether's ceiling and floor logic.
Advanced Placement Settings
| Setting | Type | Relevant Types | Description |
|---|---|---|---|
minY / maxY |
Integer | All | Restricts spawning to a specific height range. |
offset |
Integer | All | Nudges the structure up or down from its found position. |
ceiling |
Boolean | Cave, Nether | If true, searches for a ceiling to hang the structure from. |
pickHighest |
Boolean | Cave, Nether | Searches for suitable spaces from top-to-bottom instead of bottom-to-top. |
minSpace |
Integer | Cave | The minimum vertical height required for the cave to be valid. |
Related mods
Abandoned city buildings updated mod
Abandoned structures mod
Abandoned structures yachts mod
Adorabuild mod
Aetheric pillar secrets mod
Aio’s extra structures mod
Ancient domain sprawl mod
Ancient dungeon spoils mod
Ancient ruins 9minecraft mod
Ancient villages mod
Antique trading ship mod
Better end cities vanilla mod