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Worldshape Placement Mechanics

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Contents (4)
  1. Placement Types
  2. Advanced Placement Settings
  3. Next guides
  4. More in this wiki

The placement object determines the vertical logic and environment checks for the structure. Worldshape supports four primary placement types:

Placement Types

  1. surface: Snaps the structure to the highest solid block.
    • Optional: fluidSurface (Boolean) allows spawning on water or lava
  2. underground: Spawns the structure within solid terrain between minY and maxY.
  3. cave: Specifically targets air pockets within caves.
    • Note: Structures using cave type are treated as "features" and cannot be found using the /locate command
  4. nether: Optimized for the Nether's ceiling and floor logic.

Advanced Placement Settings

Setting Type Relevant Types Description
minY / maxY Integer All Restricts spawning to a specific height range.
offset Integer All Nudges the structure up or down from its found position.
ceiling Boolean Cave, Nether If true, searches for a ceiling to hang the structure from.
pickHighest Boolean Cave, Nether Searches for suitable spaces from top-to-bottom instead of bottom-to-top.
minSpace Integer Cave The minimum vertical height required for the cave to be valid.