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Void Commands Wiki › Guides › How to Count Loaded Blocks and Entities in Nearby Chunks

How to Count Loaded Blocks and Entities in Nearby Chunks

Void Commands Mod includes diagnostic tools that let you inspect what your client currently has loaded in memory, check server distance limits, and log where you are standing.

Checking Your Search Area and Location

Before scanning chunks, check how far your client can actually see on the current world or server:

1. Type /vgetrender in chat and press Enter. This prints both your current simulation distance and view distance directly in chat.

2. Type /vgetlocation to print your current coordinates alongside the dimension you are in, which helps if you want to keep a chat log of where a scan took place.

Scanning for Specific Blocks or Entities

Once you know your loaded range, use the /vquery command to count specific targets around you. By default, /vquery scans loaded chunks up to your current render distance.

  • To count blocks: Run /vquery blocks <block>, replacing <block> with the block you want to tally (such as chests, hoppers, or specific ores).
  • To count entities: Run /vquery entities <entity>, replacing <entity> with the mob or entity type you want to count.

The total loaded amount prints straight to your chat window without affecting server performance or alerting other players.