How to Stop Vanilla Mobs from Converting into Custom Variants
Vile Frontier Creatures works in part by converting standard vanilla mobs into tougher custom variants, such as turning skeletons into Golden Skeletons, Bloody Skeletons, or Triple Skeletons. If you are building a custom map, testing a vanilla mob farm, or running command blocks, you can force the mod to leave specific spawned mobs untouched.
Using the Bypass Spawn Tag
To stop a mob from transforming into a Vile Frontier variant, you must attach the lullaby_mobs.natural_spawn.bypass NBT tag when summoning it.
1. Open your chat window or a Command Block interface.
2. Use the standard vanilla /summon command and include the Tags data component. For example, to summon a regular vanilla skeleton at your current location without risking conversion, run:
/summon skeleton ~ ~ ~ {Tags:["lullaby_mobs.natural_spawn.bypass"]}
3. To apply this to other vanilla mobs (such as zombies, drowned, or wither skeletons), simply replace skeleton with the vanilla mob ID you need while keeping the {Tags:["lullaby_mobs.natural_spawn.bypass"]} portion intact.