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Vanguard Combat Repertoire Wiki › Guides › How to Choose Between Fast and Heavy Melee Weapons

How to Choose Between Fast and Heavy Melee Weapons

When crafting a melee weapon in the Vanguard Combat Repertoire Mod, your main decision is balancing swing speed against single-hit impact and crowd control. Each weapon category modifies your base damage, attack speed, and striking distance.

Fast Attack Options

If you prefer rapid strikes and high mobility, craft Knifes, Daggers, Sickles, or Katanas.

  • Knifes and Daggers give you a fast attack speed of 2.0, allowing you to land hits quickly in tight spaces. However, they come with reduced reach, meaning you must stand closer to hostile mobs than you would with a standard sword.
  • Sickles and lightweight Katanas also provide rapid swings for slicing through fights quickly without the heavy recovery times of larger weapons.

Heavy Impact and Balanced Weapons

For fights where raw damage or knocking enemies back matters more than speed, look to the heavier blade and axe categories.

  • Broad Swords and Long Swords offer balanced melee hits with built-in extra knockback to push advancing mobs away.
  • Big Swords are massive blades designed to crush targets with high damage. Unlike standard gear, you can craft Big Swords using iron, gold, diamond, netherite, or even emerald.
  • Hatchets, Battle Axes, and Great Axes trade swing speed for high-impact chopping damage, making them ideal for breaking through tough targets in fewer hits.

Check your recipe book at a crafting table to see the exact material arrangements for each weapon class, and don't forget to watch out for secret weapon variants hidden in the mod.