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Tough As Nails Temperature Mechanic

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Contents (4)
  1. Temperature States
  2. Factors Affecting Temperature
  3. Next guides
  4. More in this wiki

Body Temperature is represented by a circular orb located between the health and hunger bars. It reflects the player's current thermal state relative to the environment.

Temperature States

State Icon Effect
Icy Snowflake Causes Hypothermia; continuous damage and slowness.
Cold Blue Orb No immediate damage, but close to freezing.
Neutral Gray/White Orb The ideal state; no effects.
Warm Orange Orb No immediate damage, but close to overheating.
Hot Flame Causes Hyperthermia; continuous damage and nausea/blur.

Factors Affecting Temperature

  • Biomes: Deserts and Jungles are naturally hot; Tundras and Mountains are naturally cold.
  • Time of Day: Temperatures drop significantly at night.
  • Weather: Rain and snow cool the player down.
  • Blocks: Standing near Fire, Lava, or Lit Campfires provides heat. Standing near Ice or in Water provides cooling.
  • Armor: Wool armor provides warmth, while Jute/Leaf armor provides cooling.
  • Consumables: Ice Cream provides temporary cooling, while Charc-O's provide temporary heating.