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Thermal Dynamics Duct Attachments

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Contents (6)
  1. Servos
  2. Filters
  3. Retrievers
  4. Attachment Tiers
  5. Next guides
  6. More in this wiki

Attachments are items applied to the connection point between a duct and a block (like a chest or machine) to control the flow of resources.

Servos

Servos are attached to the output of an inventory to pull items or fluids out and push them into the duct network. Higher tiers offer more filtering slots and faster extraction rates.

Filters

Filters are attached to the input of an inventory. They dictate which items or fluids are allowed to enter that specific block. They can be configured for Whitelists, Blacklists, Metadata, and NBT data.

Retrievers

Retrievers are attached to the input of an inventory but act like Servos by "pulling" specific items or fluids from remote locations in the network toward themselves.

Attachment Tiers

Tier Filter Slots Stack Size (Items) Fluid Rate
Basic 3 1 50%
Hardened 6 4 100%
Reinforced 9 16 150%
Signalum 12 32 200%
Resonant 15 64 400%

Note: All attachments can be configured for Redstone Control (Ignored, Low, or High).