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TekTopia Mechanics

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Contents (6)
  1. Hunger
  2. Happiness
  3. Intelligence and Skill
  4. Economy
  5. Next guides
  6. More in this wiki

TekTopia villagers are driven by several internal stats that dictate their behavior and efficiency.

Hunger

Villagers must eat daily. They will seek out food in the Storage room. If they cannot find food, they will lose health and eventually die. Higher quality food (cooked by a Chef) provides more saturation.

Happiness

Happiness is affected by sleeping in a bed, eating good food, and listening to a Bard. Low happiness causes villagers to work slowly or even go on strike. High happiness increases movement and work speed.

Intelligence and Skill

  • Intelligence: A base stat (0-100) that acts as a multiplier for skill gain.
  • Skill: A profession-specific stat (0-100). A level 100 Miner is significantly faster than a level 1 Miner.

Economy

The village operates on Emeralds. You earn emeralds by selling items to the Tradesman or the traveling Merchant. These emeralds are then used to purchase new Profession and Structure tokens.