Instead of digging through external crash reports or console windows when a resource pack shader fails, you can read exact error diagnostics directly inside your game window. The mod lets you choose where these alerts appear so they fit your workflow.
Choosing Where Errors Appear
1. Open your mod configuration screen from the main menu or pause menu and select Stop Unloading My Resourcepacks.
2. Locate the error display setting in the options list.
3. Choose whether you want shader errors displayed in the in-game chat, inside a dedicated top-left box on your screen, or in both locations simultaneously.
4. Save your changes and return to your world.
Understanding Reported Errors
Whenever you apply a resource pack or trigger a reload, the on-screen display catches and explains specific failure types rather than throwing generic crash messages:
- Missing Files and Imports: Alerts you immediately if a shader program is missing or if a file references missing shader imports.
- Code Failures: Displays compilation failures and shader linking problems so you know which stage broke.
- Post-Effect Issues: Flags missing or invalid post-effect JSON files while keeping the rest of your resource pack textures and sounds loaded.
