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RFTools Dimensions Dimlet Types

Java EditionModGuides 19FAQ 12Items 46Blocks 18Mobs 3Recipes 56Dependencies 2Related mods 60
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Dimlets are the building blocks of your dimensions. They are categorized by the aspect of the world they control:

Type Description
Material Defines the base block of the terrain (e.g., Stone, Diamond Block).
Liquid Defines the fluids used for oceans and lakes (e.g., Water, Lava, Oil).
Biome Specifies which biomes appear in the dimension.
Terrain Controls the shape of the world (Flat, Normal, Void, Amplified, Islands).
Feature Adds structures like Orbs, Tendrils, Canyons, or Lakes.
Structure Forces vanilla structures like Villages, Strongholds, or Nether Fortresses.
Sky Controls sky color, fog color, and the appearance of the sun/moon.
Time Sets the day/night cycle (Normal, Fast, Slow, or Static Noon/Night).
Mob Controls which mobs spawn (or prevents spawning entirely).
Effect Applies potion effects to all players in the dimension (Regeneration, Haste).
Controller Determines how biomes are distributed (Single, Checkerboard, Random).
Digit Used to make dimensions unique. Adding a 'Digit 1' dimlet creates a different seed than 'Digit 2'.