Wiki 9Minecraft Wiki 9Minecraft
Wiki › Mob Variants › Configuration

Mob Variants — Configuration

Every setting in the mod config file, with what it changes.

OptionWhat it does
soulStealersBaseMagicDamageAdditional magic damage dealt by soul stealerOn normal difficulty this value is increased by 1. On hard, by 3
ghastConvertChanceChance to convert Ghast to NightmareFor example, when set to 10, Ghast will have 10% chance to convert to Nightmare after spawning
magmaCubeToLavaSlimeConvertChanceChance to convert Magma Cube to Lava SlimeFor example, when set to 50, Magma Cube will have 50% chance to convert to Lava Slime after spawning
piglinBruteConvertChanceChance to convert Piglin Brute to Infected Piglin BruteFor example, when set to 10, Piglin Brute will have 10% chance to convert to Infected Piglin Brute after spawning
piglinConvertChanceChance to convert Piglin to Infected PiglinFor example, when set to 10, Piglin will have 10% chance to convert to Infected Piglin after spawning
skeletonToCorsairConvertChanceChance to convert Skeleton to Corsair in ocean or beach:For skeletons spawned in ocean or beach. Doesn't affect Corsairs spawning on Shipwrecks
skeletonToSoulStealerConvertChanceChance to convert Skeleton to Soul StealerFor example, when set to 30, Skeleton will have 30% chance to convert to Soul Stealer after spawning
slimeToToxicSlimeConvertChanceChance to convert Slime to Toxic Slime in mangrove swamp:For example, when set to 10, Slime will have 10% chance to convert to Toxic Slime after spawning on one of mentioned biomes
spiderToTropicalSpiderConvertChanceChance to convert Spider to Tropical Spider in jungle:For example, when set to 70, Spider will have 70% chance to convert to Tropical Spider after spawning on one of mentioned biomes
witherSkeletonConvertChanceChance to convert Wither Skeleton to ExecutionerFor example, when set to 10, Wither Skeleton will have 10% chance to convert to Executioner after spawning
zombieToBloatedCorpseConvertChanceChance to convert Zombie to Bloated Corpse in swamps:For example, when set to 90, Zombie will have 90% chance to convert to Bloated Corpse after spawning on one of mentioned biomes
zombieToExplorerConvertChanceChance to convert Zombie to Explorer in jungle, or lush cave:For example, when set to 90, Zombie will have 90% chance to convert to Explorer after spawning on one of mentioned biomes
zombieToFrozenZombieConvertChanceChance to convert Zombie to Frozen Zombie on snowy biomes:For example, when set to 90, Zombie will have 90% chance to convert to Frozen Zombie after spawning on one of mentioned biomes
zombifiedPiglinConvertChanceChance to convert Zombified Piglin to Zombified Piglin Brute:For example, when set to 12, Piglin Brute will have 12% chance to convert to Zombified Piglin Brute after spawning
creeperToCaveCreeperConvertLevelYConvert creepers to cave creepers under selected Y level:Creepers have a chance to convert into stronger variant when they spawn below this Y level
skeletonToUndeadWarriorConvertLevelYConvert Skeletons to Undead Warriors under selected Y level:Skeletons have a chance to convert into stronger variant when they spawn below this Y level
spiderToArmoredSpiderConvertLevelYConvert Spiders to Armored Spiders under selected Y level:Spiders have a chance to convert into stronger variant when they spawn below this Y level
zombieToForgottenConvertLevelYConvert Zombies to Forgottens under selected Y level:Zombies have a chance to convert into stronger variant when they spawn below this Y level
corsairSpawnWithSwordChanceCorsair's chance to spawn with swordThis options affects only Corsairs that spawned on shipwrecks
fixedChanceToConvertCreeperUnderSelectedYLevelFixed chance to convert Creepers to Cave Creepers under Y level selected in previous option:When this value is below 0, chance of converting increases by 1% with every Y level below value specified in previous option
fixedChanceToConvertSkeletonUnderSelectedYLevelFixed chance to convert Skeletons to Undead Warriors under Y level selected in previous option:When this value is below 0, chance of converting increases by 1% with every Y level below value specified in previous option
fixedChanceToConvertSpiderUnderSelectedYLevelFixed chance to convert Spiders to Armored Spiders under Y level selected in previous option:When this value is below 0, chance of converting increases by 1% with every Y level below value specified in previous option
fixedChanceToConvertZombieUnderSelectedYLevelFixed chance to convert Zombies to Forgottens under Y level selected in previous option:When this value is below 0, chance of converting increases by 1% with every Y level below value specified in previous option
bloatedCorpsesCloudPoisonDamageDifficultyMinimal difficulty at which Bloated Corpse's cloud deals poison damageSet to NONE to remove poison damage from the cloud
nightmareShootSingleFireballChanceNightmare's chance to shoot single fireballChance to shoot single fireball (like normal ghast)
undeadWarriorsArrowEffectStatus effect applied by Undead Warrior's arrows
timeToRemoveLavaLeftByLavaSlimeTime to remove lava left by Lava Slime20 = 1s. Set it to 10 (or lower) to prevent lava from disappearing
undeadWarriorAttributesUndead warrior's attributes
undeadWarriorSpawnWithBowChanceUndead warrior's chance to spawn with bowSkeletons with enchanted bow always convert to undead warrior with bow
undeadWarriorsEffectAmplifierUndead warrior's effect amplifier
undeadWarriorsEffectDurationUndead warrior's effect duration20 = 1 second