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Accessing Block Data
Minescript provides functions to inspect and change blocks in your world without manual clicking or mining.
Reading Block Information
1. Use world.get_block(x, y, z) to check what block exists at specific coordinates
2. The function returns block data you can inspect
3. Combine with player.get_pos() to work relative to your location
Modifying Blocks
To place or change blocks:
1. Use world.set_block(x, y, z, block_name) to place a block
2. Replace block_name with the actual block type (e.g., "stone", "oak_log")
3. Coordinates must be integers
Practical Workflow
Create a loop to build structures automatically:
`python
for i in range(10):
world.set_block(100 + i, 64, 200, "oak_log")
`
This places 10 oak logs in a line. Adjust coordinates and block types for your project. Always verify coordinates before running large modifications.








