MasuGUI Mod Wiki › FAQ
MasuGUI Mod FAQ
10 questions players actually ask, answered.
How do I open the demo menu to see what this mod can do?
Type `/masugui test` in your chat window to open the interactive demo hub, which includes built-in shop, profile, and merchant screens.
What happens if I join a server that uses this mod, but I don't have the mod installed?
You won't get left out; the system automatically turns the custom interface into a standard vanilla chest screen so you can still interact with server menus.
How can I preview what unmodded players see when they look at server menus?
Run the `/masugui fallback` command to switch force-fallback mode on and inspect how vanilla container screens appear.
How do I refresh interface templates after editing them without restarting the server?
Type `/masugui reload ` in the chat to instantly reload your interface files on the fly.
Is there a way to edit menus visually directly inside the game?
Yes, use the `/masugui editor ` command to open the visual in-game menu editor.
How can I check my current client detection status and active fallback flags?
Type `/masugui status` in your chat window to view your active client detection status and fallback settings.
Where do I put custom layout files to build new screens?
Place your custom layout files directly into the configuration folder to load new screens into the game.
Does the mod download remote textures safely?
Yes, it handles remote texture downloads from web links and caches them locally for smoother performance.
What happens to my open custom menu if I walk away or change dimensions?
The mod features automatic menu closing whenever you move away, change dimensions, or suffer defeat.
What kind of elements and fallback containers are supported in these menus?
Menus can include 14 different element types—like panels, buttons, text fields, item displays, progress bars, and sliders—along with 18 vanilla container fallback types such as chests, hoppers, anvils, dispensers, and merchant screens.