Get the files on 9Minecraft
| Option | What it does |
|---|---|
allow_extra_keysAre extra keys allowed to be held to still activate the keybind | Allows additional keys to be held while still triggering the keybind |
contextCan the keybind be activated in-game or inside a GUI | Restricts whether the keybind works in-game, in GUIs, or both |
cancel_furtherCancel further (vanilla) processing of the last pressed key, when the keybind activates | Stops vanilla processing of the pressed key once the keybind activates |
activate_onDoes the keybind activate on press or release of the key combination | Chooses whether the keybind triggers on key press or release |
exclusiveIf true, then no other keybinds can have been activated before the keybind in question. This check resets when all keys | Requires no other keybind to have activated before this one |
allow_empty_keybindIs an empty keybind valid (will always be considered to be active) | Treats an unbound keybind as always active |
order_sensitiveShould the keybind keys be pressed in the specific order they were defined in | Requires keys to be pressed in the defined order to activate |
configElementDebug | Prints each individual config element call to the game console and log |
debugMessages | Enables printing of debug-level events to the game console and log |
mouseScrollDebugIf enabled, some debug values from mouse scrolling are printed to the game console/log | Prints mouse scroll wheel input events to the game log |
keybindDebuggingIngameIf enabled, then the messages from 'keybindDebugging' are also printed to the in-game action bar | Prints key press and release events to the game log while playing |
inputCancellationDebugging | Prints the cancellation reason for keyboard and mouse inputs |
keybindDebugging | Prints key presses and held keys to the console and action bar |
printTranslationKeysPrint all translation keys to the logger that are translated via the StringUtils.translate() method. This is intende | Logs every translation key passed through StringUtils.translate for debugging |
activeConfigProfile | Sets which registered config profile is currently active |
sortConfigsByName | Sorts config entries on config screens by their display name |
sortExtensionModOptions | Sorts extension mod options on config screens by display name |
enableActionbarMessagesActionbar Messages | Toggles whether actionbar messages are displayed |
actionbarHudTicks | Sets how many ticks actionbar messages stay visible |
ignoredKeysAny keys set here will be completely ignored | Lists keys that MaLiLib completely ignores for input handling |
keyboardTypeChange your Keyboard Layout to an AZERTY-compatible keybind pattern. This should help solve your 'M' mapping to a '§ | Switches keybind handling to an AZERTY-compatible keyboard layout |
enableConfigSwitcherConfig Switcher | Toggles the Config Switcher button for quick config screen switching |
translationModeConfigure the Translation 'Mode' to be used. Follow Vanilla, Follow MaLiLib, Independent, or OFF. | Chooses which translation source MaLiLib uses for text |
configWriteMethod | Chooses how malilib writes its config files |
renderTransparencyFixDisable the Vanilla Improved Transparency Experimental Video option. This Video setting causes MaLiLib's rendering t | Toggles a fix for rendering transparency issues |
enableChestDataTrackerEnable MaLiLib's tracking of open Inventory screens and if an inventory is found, then store the data as NBT in the Enti | Toggles tracking of opened inventories and storing their NBT data |
translationOverridesEnable MaLiLib's Translation Overrides system. This system can replace the Vanilla translation system, and allow it to b | Toggles MaLiLib's translation override system replacing Vanilla translations |
enableStatusEffectsShiftEnable the shifting of text lines rendering on the TOP_RIGHT while Status Effects are active. If this is disabled, statu | Shifts the status effects HUD text position |
enableLargeBarrelPreviewEnable largeBarrel Inventory Preview handling for the Carpet-TIS largeBarrel Carpet rule. NOTE: This does not | Toggles inventory preview support for the Carpet-TIS largeBarrel rule |
inGameMessageTimeout | Sets how many seconds in-game messages stay visible |
openGuiConfigs | Opens the malilib configuration GUI screen |
realmsCommonConfig | Uses a shared config filename for all Realms servers |
translationLanguageSet the i18n language of MaLiLib independently of Minecraft's Language setting. This option requires translationOverri | Sets malilib's translation language independently of Minecraft's language |
testBundlePreviewWidthA Configuration for testing the Bundle Preview Width (Min: 6, Max: 9) | Sets the bundle preview width for testing |
testGuiEditorKeybind | Hotkey that opens the test GUI editor screen |
testGuiFileBrowserKeybindTest Gui File Browser | Hotkey that opens the test GUI file browser screen |
testGuiKeybind | Hotkey that opens the test GUI screen |
testInventoryOverlay | Toggles the test inventory overlay rendering |
testInventoryOverlayOG | Toggles the original test inventory overlay rendering |
testInventoryOverlayToggle | Toggles the test inventory overlay display on or off |
testRunDateTimeTestTest Run Date Time | Runs the date and time test when activated |
testConfigOptionValues | Sets a test value used to verify config option handling |
testDateTimeList | Holds a list of date-time entries for testing |
testDouble | Sets a test decimal number value |
testDurationList | Holds a list of duration entries for testing |
testFloat | Sets a test floating-point number value |
testHotkey | Hotkey that triggers the test action |
testInteger | Sets a test whole-number value |
testLockedConfigList | Holds a locked list of config entries for testing |
testOptionList | Holds a list of config option entries for testing |
testString | Sets a test text string value |
testStringList | Holds a list of test text strings |
testTable1 | Holds test data for the first config table |
testTable2 | Holds test data for the second config table |
testEnumConfig | Sets which enum value is selected for the test enum config |
testEnumSinglePlayer | Sets the enum value used only in single-player test scenarios |
testSelectorHotkeyTest Selector | Hotkey that opens the test selector screen |
testTextLines | Sets the text content shown in the test multi-line text field |
testTextPlate | Sets the text content shown on the test text plate |
testWallsHotkeyTest Walls | Hotkey that toggles the test walls rendering |
testWallsUseColor | Toggles whether the test walls render with color |
Other settings in this file
9 more options the mod ships without its own description. Names are taken straight from the config file.
- testBooleanHotkeyed
- testBlockState
- testBlockStateList
- testBoolean
- testColor
- testColorList
- testTable3
- testTable4
- testTable5








