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Jack O' Launcher Mod 1.14.4, — Guide

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Contents (5)
  1. Ammo Customization
  2. Mechanics
  3. Firing Physics
  4. Combat and Damage
  5. Enchantments

Ammo Customization

Ammo can be customized by placing a Jack-O'-Lantern or existing Ammo into a crafting grid with specific materials. Multiple effects can be stacked on a single piece of ammunition.

Ingredient Max Amount Effect
Gunpowder 8 Increases the size and power of the explosion.
Fire Charge 1 Sets the impact area on fire.
Wool Block 1 Muffled: Prevents the explosion from destroying blocks.
Feather 1 Applies Silk Touch to any blocks destroyed by the blast.
Gold Nugget 3 Applies Fortune to blocks destroyed by the blast.
Slimeball 3 Causes the projectile to bounce off surfaces (once per slimeball).
Iron Nugget 4 Increases direct impact and explosion damage.
Ender Pearl 1 Teleports the player to the location of the projectile upon detonation.
Bone Block 1 Applies a fertilizing (Bone Meal) effect at the impact site.
Potion 1 Releases the potion's effect (Splash or Lingering) upon explosion.
Arrow 8 Causes the projectile to burst into multiple arrows on impact.
Firework Rocket 1 Removes gravity from the projectile, allowing straight flight. Adds particle effects.

Mechanics

Firing Physics

By default, the Jack-O'-Launcher fires projectiles in an arc. Players must account for gravity when aiming at distant targets. However, adding a Firework Rocket to the ammo recipe removes gravity, causing the pumpkin to fly in a perfectly straight line until it hits a surface or its fuse expires.

Combat and Damage

The launcher deals two types of damage: Impact Damage (from the physical hit of the pumpkin) and Explosion Damage. Iron Nuggets are the primary way to scale both damage types for tougher enemies.

Enchantments

The Jack-O'-Launcher supports several vanilla and mod-specific enchantments: * Unbreaking: Increases durability. * Mending: Repairs the launcher with XP. * Looting: Increases drops from mobs killed by the launcher. * Launching: Increases the initial velocity of the projectile. * Unwasting: Provides a chance to fire without consuming ammunition. * Reloading: Decreases the cooldown time between shots. * Blast Shield: Significantly reduces the explosion damage the shooter takes from their own projectiles.