Get the files on 9Minecraft
| Option | What it does |
|---|---|
allPassiveMobsHostileAll Passive Mobs Hostile | All mobs are now hostile [Default: false] |
AttributesAttributes | Attribute Settings |
baseDamageBase Damage | Melee attacks deal an additional 2.0 (1 heart) of damage [Default: true] |
baseDamageArchersBase Damage Archers | Base Damage (melee) won't penetrate Shields. [Default: true] |
clientClient | Client Settings |
DamageDamage | Damage settings |
disableInvisibilityDisable Invisibility | Disable mobs that use the Invisibility status effect when far from a player [Default: false] |
disableYRestrictionDisable Y Restriction | Remove spawn conditions related to height (Y-axis) [Default: false] |
friendlyPersistenceFriendly Persistence | Stop befriended mobs from despawning [Default: false] |
genderNeutralGender Neutral | When enabled makes the mobs look more gender neutral (default: false) |
GeneralGeneral | General Settings |
hideFoodEffectTooltipsHide Food Effect Tooltips | When enabled effect tooltips on edible items will be hidden (default: false) |
passiveHostileMobsPassive Hostile Mobs | Hostile day mobs will no longer attack players on sight [default: false] |
shieldsBlockPiercingShields Block Piercing | Archers arrows deal an additional 1 (0.5 heart) of damage. [Default: true] |
SpawnSpawn | Spawn Settings |
spawnDaysPassedSpawn Days Passed | Mobs only spawn after a certain amount of days have passed [Default: false] |
spawnDaysSetSpawn Days Set | Amount of days required to have passed before they can start spawning [Default: 3] |
spawnLevel3RainSpawn Level 3 Rain | Level 3 mobs only spawn when it is raining/snowing [Default: false] |
spawnWeatherSpawn Weather | Remove spawn conditions related to weather [Default: false] |
Tier1Tier 1 | Tier 1 settings |
tier1attackDamageTier 1 Attack Damage | Defines the attack damage of Tier 1 Gaia mobs [4 = 2 Hearts] |
tier1baseDefenseTier 1 Base Defense | Defines the maximum amount of hits required to defeat Tier 1 Gaia mobs (0 = disable) |
tier1maxHealthTier 1 Max Health | Defines the health of Tier 1 Gaia mobs [40 = 20 Hearts] |
Tier2Tier 2 | Tier 2 settings |
tier2attackDamageTier 2 Attack Damage | Defines the attack damage of Tier 2 Gaia mobs [8 = 4 Hearts] |
tier2baseDefenseTier 2 Base Defense | Defines the maximum amount of hits required to defeat Tier 2 Gaia mobs (0 = disable) |
tier2maxHealthTier 2 Max Health | Defines the health of Tier 2 Gaia mobs [80 = 40 Hearts] |
Tier3Tier 3 | Tier 3 settings |
tier3attackDamageTier 3 Attack Damage | Defines the attack damage of Tier 3 Gaia mobs [12 = 6 Hearts] |
tier3baseDefenseTier 3 Base Defense | Defines the maximum amount of hits required to defeat Tier 3 Gaia mobs (0 = disable) |
tier3maxHealthTier 3 Max Health | Defines the health of Tier 3 Gaia mobs [160 = 80 Hearts] |
Other pages in this wiki
CraftingSmeltingAnt Hill Spawn EggAnt Salvager Spawn EggAnt Worker Spawn EggAnubis Spawn EggArachne Spawn EggArrow Through HeadBanshee Spawn EggBehender Spawn EggBoltsBomb ProjectileBone Knight Spawn EggBone ShieldBookBook of CombatBook of HungerBook of MemoryBook of NatureBook of WitheringBook on FaceBook SatchelBroomBubble Projectile
