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ForgedAPI Fork Mod FAQ

10 questions players actually ask, answered.

Do I actually need ForgedAPI Fork Mod?
Only if another mod you installed lists it as a required dependency. It is a background library for specific Fabric mods that were ported to Forge. If nothing in your mods folder asks for it, it does nothing for you.
Can I use ForgedAPI Fork Mod to run Fabric mods on Forge?
No. It recreates a handful of Fabric API modules inside Forge so that ported versions of mods can work. It does not load regular Fabric mod files. Unported Fabric mods will still fail to load or be ignored.
Why does my Fabric mod still not work after adding ForgedAPI Fork Mod?
The mod has to be a Forge port built to use this library, not the original Fabric release. Check that you downloaded the Forge version of the mod that names ForgedAPI Fork Mod as a dependency.
Does ForgedAPI Fork Mod add any items, blocks or settings?
No. It has no in-game content of its own. It provides behind-the-scenes systems like lifecycle events, block render layers, custom model handling and the Fabric Renderer API with Indigo, which the mods depending on it use.
Does ForgedAPI Fork Mod go on the client, the server, or both?
Match the mod that requires it. If that mod is installed on both client and server, put ForgedAPI Fork Mod on both. Its rendering, model and render layer systems only matter on the client, but the base and lifecycle event parts may be needed server-side too.
What happens if ForgedAPI Fork Mod is missing?
A mod that depends on it will usually stop the game at startup with a missing dependency error naming it, or crash while loading. Adding the library to the same mods folder resolves this.
Blocks from a ported mod look invisible, black or have broken transparency. Is this related?
Possibly. ForgedAPI Fork Mod handles Fabric block render layers and custom models for ported mods, so glitches like that can come from a missing or outdated copy. Make sure it is installed alongside the ported mod, and test without shader or rendering-overhaul mods to see whether they conflict.
I have another Fabric API port for Forge installed. Can I use it instead, or run both?
Use whichever library the ported mod specifically asks for, because they are not interchangeable. This fork fixes critical bugs from the earlier base project and adds modules it lacked. Running two libraries that recreate the same Fabric modules can cause conflicts, so remove the one nothing depends on.
Will ForgedAPI Fork Mod hurt my performance?
It is a lightweight library and does nothing unless a mod uses its systems. Any slowdown you notice is more likely from the ported mods themselves, especially ones with heavy visual effects using the renderer features.
Can I remove ForgedAPI Fork Mod after uninstalling the mod that needed it?
Yes. It adds no blocks or items to your world, so removing it once no installed mod depends on it won't break saves. If the game then reports a missing dependency, something else still needs it and you should put it back.