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Flashback Neoforge Fixed Mod FAQ

10 questions players actually ask, answered.

What does the Flashback Neoforge Fixed Mod actually do?
It patches compatibility issues for Flashback on NeoForge by preserving modded network packets and maintaining replay snapshot states during recordings.
Do I need any other tools or compatibility layers installed to use this mod?
Yes, you need to place Sinytra Connector and Forgified Fabric API into your NeoForge setup alongside Flashback and this compatibility mod.
How do I start recording my gameplay with this mod active?
Once your setup is in place, simply launch the game and start recording your world or moving contraptions normally using Flashback.
Can I record moving Create trains and elevators without breaking my replay files?
Yes, the mod keeps Create trains and elevator movements synchronized in your recordings so complex modded machinery plays back correctly.
Does this mod support recording airships from Create: Aeronautics?
It captures moving airships, custom sub-levels, and player riding states so your flight recordings and riding positions remain intact.
Will Voxy distant terrain and replay chunks show up properly in my replays?
Yes, the mod stores replay chunks and preserves distant LOD terrain visuals when you are running Voxy.
Does the mod work with Sable-based sub-levels without breaking things?
It works alongside Sable-based sub-levels without corrupting playback data, keeping your recorded worlds stable.
What happens if I try to record modded machinery without this compatibility fix?
Without this fix in place, you may end up with broken replay files where moving parts, networks, and snapshot states fail to record properly.
Where do I need to put the mod files to get everything working?
You need to place Sinytra Connector and Forgified Fabric API into your setup, and add Flashback along with this compatibility mod directly into your mods folder.
How do I verify that my setup is ready for stable replay recordings?
Ensure all required dependencies and mods are loaded together in your mods folder, then launch the game to test recording a moving contraption or distant terrain.