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Configuring Spawns, Cooldowns, and Zombie Attributes

Adjusting Surface and Cave Spawning

You can customize when and where the mod's zombies appear by modifying the configuration file in your game setup:

  • Use daylight_spawning to toggle whether zombie variants can appear during the day. Setting this off restricts encounters to dark hours, while leaving it on creates surface threats in broad daylight.
  • Use underground_spawning to decide whether these enemies can spawn deep in caves. Disabling this makes mining trips function normally, while enabling it forces you to deal with mutations underground.

Customizing Abilities and Enemy Stats

You can balance the combat difficulty of special mutations to match your playstyle:

  • Adjust ability_cooldowns to change how frequently special attacks occur. Increasing the cooldown gives you longer pauses between leaping moves and quick charges, while decreasing it makes special mutations attack relentlessly.
  • Edit zombie_attributes to adjust health, speed, and damage values across the variants. You can lower these attributes if armored military soldiers or fast sprinters feel too punishing, or raise them if you want a significantly harder survival experience.