Setting Up Custom 3D Boss Models with Armour's Workshop
You can customize the appearance of the bosses by importing custom 3D model files through the Armour's Workshop system.
Generating the Required Mod Folders
Before installing the models, you must ensure the file directory exists on your computer:
1. Ensure the Armour's Workshop mod is present in your mods folder.
2. Launch your Minecraft game and load into any world.
3. Loading the world triggers Armour's Workshop to generate its configuration and skin folders inside your game directory.
4. Save and exit the game once the world finishes loading.
Extracting and Moving the Model Files
After the folders exist, manually transfer the model assets from the boss mod:
1. Navigate to your Minecraft instance folder and locate the boss mod's .jar file.
2. Right-click the .jar file and open it using an archive tool such as 7-Zip.
3. Browse the archive's internal directories to find the included .armour model files.
4. Extract these .armour files and move them into the minecraft/armourWorkshop directory on your computer.
5. Relaunch the game so the boss entities can load their custom 3D models.