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Eclipseui Wiki › Guides › Ensuring EclipseUI Works on Fabric and NeoForge

Ensuring EclipseUI Works on Fabric and NeoForge

EclipseUI Mod serves as a client-side configuration library. When a mod you install uses EclipseUI to construct its menus, having the library properly loaded ensures configuration buttons function as intended.

Verifying Mod Loader Compatibility

EclipseUI is built to run smoothly across both major modern mod loaders:

  • Fabric: When playing on Fabric, ensure you also run ModMenu so you have a direct menu button to access the settings screens generated by EclipseUI.
  • NeoForge: On NeoForge, EclipseUI integrates into the loader's native mods menu screen.

Make sure the loader you launch matches the version environment of your other installed mods.

Checking In-Game Functionality

If a mod claims to have an in-game configuration screen but the settings button is greyed out or missing from your mod list, verify that EclipseUI is present in your mods folder:

1. Launch the game and access the mod list from the main title screen.

2. Check that EclipseUI is listed among your active mods.

3. Select a mod that uses EclipseUI; the configuration button should now be fully clickable, taking you to its custom settings screen.