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Configuring Target Tick Time for Stable TPS

Understanding Tick Time Balancing

Dynamic View Mod automatically manages distances by comparing your server's performance against a target tick time. The formula used is 1000 / X = TPS, where X represents the tick time in milliseconds. For ideal performance, Minecraft runs at 20 ticks per second (TPS). Setting the target below 50 ms keeps the server aiming for a complete 20 TPS. If your hardware requires a lower baseline, setting the value to 100 ms balances performance around 10 TPS, while 200 ms balances around 5 TPS.

Adjusting the Average Tick Time

To balance chunk and simulation adjustments to your preferred performance target, modify the configuration file:

1. Open your server directory and locate the configuration file for Dynamic View Mod.

2. Locate the Average tick time setting.

3. Enter your desired millisecond value. For standard, lag-free gameplay, set this value below 50 to maintain 20 TPS.

4. Save the file and restart the server.

Once configured, the mod monitors the long-term average tick rate. If the tick time exceeds your set threshold, it will begin lowering distances to recover lost performance.