Configuring Target Tick Time for Stable TPS
Understanding Tick Time Balancing
Dynamic View Mod automatically manages distances by comparing your server's performance against a target tick time. The formula used is 1000 / X = TPS, where X represents the tick time in milliseconds. For ideal performance, Minecraft runs at 20 ticks per second (TPS). Setting the target below 50 ms keeps the server aiming for a complete 20 TPS. If your hardware requires a lower baseline, setting the value to 100 ms balances performance around 10 TPS, while 200 ms balances around 5 TPS.
Adjusting the Average Tick Time
To balance chunk and simulation adjustments to your preferred performance target, modify the configuration file:
1. Open your server directory and locate the configuration file for Dynamic View Mod.
2. Locate the Average tick time setting.
3. Enter your desired millisecond value. For standard, lag-free gameplay, set this value below 50 to maintain 20 TPS.
4. Save the file and restart the server.
Once configured, the mod monitors the long-term average tick rate. If the tick time exceeds your set threshold, it will begin lowering distances to recover lost performance.