Get the files on 9Minecraft
| Option | What it does |
|---|---|
blockEffectsBlock Effect Options | Controls which block-related visual and sound effects are enabled |
compassAndClockOptions | Configures compass and clock HUD display behavior |
loggingDiagnostic Options | Controls diagnostic logging output for troubleshooting |
enhancedSoundsEnhanced Sound Processing | Toggles enhanced sound processing for richer audio effects |
entityEffectsEntity Effect Options | Controls which entity-related effects are enabled |
fogOptions | Configures fog rendering behavior and appearance |
footstepAccentsFootstep Accent Options | Toggles extra footstep accent sounds for different surfaces |
musicManagerOptions | Configures background music selection and playback behavior |
particleTweaks | Adjusts particle spawning and rendering behavior |
soundOptions | Configures general sound effect behavior |
soundSystem | Configures the underlying sound system settings |
blockEffectRange | Sets how far away block effects are scanned and generated |
bubbleColumnEnabledBubble Columns | Enables or disables bubble columns generated underwater |
firefliesEnabledFireflies | Turns firefly particle effects on or off |
flameJetEnabledFlame Jets | Turns flame jet particles above lava and nether wart on or off |
steamColumnEnabledSteam Columns | Turns steam column effects when liquids hit hot sources on or off |
waterRippleStyleWater Ripple Render Style | Sets which water ripple style renders when drops hit fluids |
enableWaterfallParticlesWaterfall Particles | Turns waterfall particle effects on or off |
enableWaterfallSoundsWaterfall Sounds | Turns waterfall sound effects on or off |
waterfallsEnabledWaterfalls | Turns waterfall effects from flowing water on or off |
enableClockClock display | Turns the clock display on or off when holding a clock |
enableCompassCompass display | Turns the compass display on or off when holding a compass |
scaleRender scaling | Sets the render scaling amount for the compass overlay |
backgroundThreadWorkersBackground Worker Threads | Sets how many background threads handle enhanced sound processing |
enableEnhancedSoundsEnhanced Sound Processing | Turns enhanced sound processing like reverb and occlusion on or off |
enableMonoConversionMono Conversion | Turns on-the-fly stereo-to-mono sound conversion on or off |
enableOcclusionProcessingOcclusion Processing | Turns sound muffling behind blocks on or off |
reverbRayTraceDistanceReverb Ray Projection Distance | Sets total block distance a reverb ray travels |
reverbRaysReverb Ray Projections | Sets how many rays are projected from a sound for reverb |
reverbBouncesReverb Ray Reflections | Sets maximum reflections made per reverb ray |
enableBowPullBow Pull Sound | Turns the bow pull sound on or off |
enableBreathEffectBreath Particle Effect | Turns the breath particle effect on or off in cold biomes |
enableBrushStepEffectBrush Step Effect | Turns on or off sounds when walking through dense brush |
entityEffectRange | Sets the maximum distance at which entity special effects are applied |
enableSwingEffectItem Swing Effects | Turns item swing sound effects for players and mobs on or off |
enableToolbarBlockSoundsPlayer Toolbar Block Sounds | Turns sound effects for blocks on the player's toolbar on or off |
enablePlayerToolbarEffectPlayer Toolbar Effects | Turns player toolbar sound effects on or off |
enableBiomeFogBiome fog effect | Turns the biome-based fog effect on or off |
enableFogEffectsFog effects | Turns all fog effects on or off |
enableMorningFogMorning fog effect | Turns the morning fog effect on or off |
enableWeatherFogWeather fog effect | Turns the weather fog effect on or off |
enableArmorAccentsArmor Accents | Turns footstep accents for worn armor on or off |
enableFloorSqueaksFloor Squeaks | Turns footstep accents on squeaky blocks on or off |
enableAccentsFootstep Accents | Turns all footstep accents on or off |
enableWetSurfaceAccentsWet Surface Accents | Turns footstep accents for rain and waterlogged blocks on or off |
enableDebugLoggingDebug Logging | Turns debug logging of the mod on or off |
traceMaskDebug Trace Mask | Sets which debug trace categories are enabled via a bitmask |
filteredTagViewFilter Tag View | Filters which item tags appear in the tag view list |
enableModUpdateChatMessageMod Update Chat Messages | Shows a chat message when a mod update is available |
registerCommandsRegister client side commands | Registers client-side commands for controlling the mod |
reduceWaitTimeReduce music wait time | Shortens the delay between music tracks as a percentage |
replaceMusicManager | Replaces Minecraft's music manager with the mod's version |
playRandomSoundOnStartup | Plays a random sound when the game reaches the main menu |
suppressPlayerParticlesSuppress Player Potion Effects | Hides your own potion particles in first-person view |
suppressProjectileParticleTrails | Disables projectile particle trails on critical strikes |
allowScarySoundsAllow playing scary sounds | Enables playing scary ambient sounds |
ambientVolumeScalingAmbient sound scaling factor | Sets a multiplier applied to the mod's ambient sound volume |
displayToastMessagesForMusicDisplay music toast messages | Shows toast notifications for playing music |
playBiomeMusicWhileCreative | Plays biome background music while in creative mode |
replaceThunderSoundsReplace Vanilla thunder sounds | Replaces vanilla thunder sounds with the mod's versions |
remapSoundsSound Remapping | Replaces various vanilla step sounds with modded ones |
streamingChannelsNumber of Streaming Sound Channels | Sets how many sound channels are reserved for streaming audio |
cullIntervalSound Culling Interval | Sets ticks between sound culling passes; zero disables culling |
enableSoundPruningSound Pruning | Cancels sounds the player cannot hear |
assetReloadRequired | Indicates a resource reload is needed for changes to apply |
clientRestartRequired | Indicates the game client must be restarted for changes |
worldRestartRequired | Indicates the world must be reloaded for changes to apply |
Other settings in this file
3 more options the mod ships without its own description. Names are taken straight from the config file.
- otherOptions
- tooltipConfiguration options for block effects
- compassStyle








