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Dynamic Elytra Wiki › Guides › Configuring Entity and Event Trail Toggles

Configuring Entity and Event Trail Toggles

Managing Multiplayer and Mob Trails

Because the mod is completely client-side, it can draw trails behind fast-moving entities around you without needing server-side support. If your view becomes cluttered, you can selectively toggle these trails in the configuration.

  • Other Players: Enable or disable wing trails appearing behind other players gliding across multiplayer servers.
  • Mobs: Toggle trails generated by fast-moving mobs to keep performance smooth and screens clean in crowded areas.

Toggling Action-Specific Trails

Wingtip trails are not restricted purely to standard Elytra gliding; the mod can trace other sudden high-velocity movements.

  • Trident Launches: Turn on or off the special vapour trails produced when launching yourself through rain or water using a Riptide trident.
  • Steep Falls: Toggle whether a player in freefall generates trailing wind streams before deploying an Elytra or hitting the ground.

Disabling toggles you do not use helps keep the visual effects focused strictly on your own gliding flights.