Duplicationless Wiki › Guides › Tracking Items and Mobs Across Dimensions and Chunks
Tracking Items and Mobs Across Dimensions and Chunks
Automatic Entity Tracking
When playing with complex mods, moving mobs or throwing items across chunk borders and dimension transitions (such as traveling through a Nether portal) can cause tracking issues. Duplicationless Mod actively tracks mobs and dropped items in the background as they traverse these boundaries.
Best Practices for Seamless Transitions
Because this system runs automatically behind the scenes, you do not need to execute commands or interact with specific blocks. To ensure it functions smoothly during gameplay:
- Keep the Framework Active: Never remove Duplicationless Mod from your active mod list while playing a world that relies on it, as doing so can break entity tracking routines for your other mods.
- Allow Portals to Complete Transfers: When sending items or leading leashed mobs through dimension gateways, step through fully so both the origin and destination chunks are processed by the mod's background tracker.
- Server and Client Parity: If you are running or joining a multiplayer server that uses mods depending on this framework, make sure the mod is installed on the server environment so chunk handoffs register correctly.