How to Configure Client-Side Entity Hiding for Higher FPS
Configuring Entity Rendering Options
Beyond reducing server tick load, the mod can hide frozen, non-moving mobs to dramatically improve rendering performance and reduce frame drops:
1. Open your game's config folder and open doespotatotick-client.toml.
2. Check the entity hiding settings to ensure the feature is active. When enabled, your client skips rendering distant, frozen entities.
3. If you have the Embeddium mod installed, you do not need to edit text files. Simply press Escape, navigate to Options > Video Settings, and locate the dedicated mod settings menu to toggle rendering options directly.
Revealing Hidden Mobs in Game
Hidden entities automatically become visible when you approach them, but you can also reveal them at range during combat:
1. Hold a bow in your main hand or off-hand.
2. Draw the bow back. The mod instantly overrides the visual skip and reveals distant frozen targets so you can line up your shots.
3. Release or cancel your draw to resume client-side rendering optimizations once the targets are dealt with.