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Dimensional Painting Wiki › Guides › How to Build an All-Dimension Painting Gallery Hub

How to Build an All-Dimension Painting Gallery Hub

Because dimensional paintings let you cross realms without building standard obsidian portals, you can fit instant travel to other dimensions inside a compact gallery room or outdoor courtyard.

Designing Wall Space for Each Realm

The mod includes three large pixel-art paintings representing the Overworld, the Nether, and the End, and each one requires a 4 by 2 block area. To lay out a practical travel hub:

1. Build separate 4-wide by 2-tall wall panels for your Nether and End paintings, leaving at least a one-block divider between frames so you do not accidentally jump into the wrong realm.

2. Reserve an extra 4x2 wall or freestanding wooden stand nearby if you want to mount a matching Overworld receiver painting within the 200-block linking area of your base.

3. Leave several blocks of unobstructed floor in front of every painting so you have room to run and jump straight through the center.

Stocking an Emergency Return Chest

Because painting teleportation only works in one direction, place a supply chest next to your gallery walls before using the hub for exploration:

  • Keep extra crafted Overworld paintings inside so anyone traveling to an unestablished area can bring a way back.
  • Include spare stacks of solid blocks (like planks or stone) so travelers always have materials to construct a 4x2 return wall upon arrival.