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Reloading Custom Datapack Data in an Active World

Using Server-to-Client Automatic Reloads

One of the primary features of DataPack Anvil is its ability to handle automatic data reloading and broadcast custom data definitions from the server to the client. This means when you adjust datapack configurations or add new datapack data while playing, you often do not need to restart your entire game client or reboot the server.

Refreshing Data Without a Restart

1. Place or modify your custom datapack files inside the datapacks folder of your active world save.

2. Open the in-game chat interface (or your dedicated server console) with administrative permissions enabled.

3. Enter the standard vanilla command: /reload and press Enter.

4.

During this process, DataPack Anvil will automatically reload its data managers and broadcast the updated data types, custom tags, and block predicates to all connected players on the server.