Wiki 9Minecraft Wiki 9Minecraft
Data Attributes Wiki › Guides › Understanding Dynamic and Follow-on Attributes in Gameplay

Understanding Dynamic and Follow-on Attributes in Gameplay

How Follow-on Attributes Function

A key feature of Data Attributes Mod is the addition of follow-on attributes to Minecraft's entity system. In standard Minecraft, entity attributes generally operate as standalone values. Follow-on attributes—a system frequently used in RPGs and other gaming genres—allow one attribute to drive, scale, or influence secondary attributes.

When playing with a datapack that utilizes this feature, increasing or altering one specific entity stat can cause cascading changes across other connected stats on that same entity.

Dynamic Entity Scaling

In addition to linked stats, the mod overhauls the base system to be more dynamic. Rather than relying on rigid, static values, datapack makers can customize how attributes adapt and respond during gameplay across different entities.

As a player, you will experience this through modified mob scaling, custom entity behavior, or progression systems created by your server administrator or modpack creator. If no custom datapacks are active, all entity attributes remain at their standard vanilla defaults.