Optimizing Multiplayer Server Performance with Server-Side Item Clearing
Dropped items that fail to despawn properly are a frequent source of performance drops and tick lag in busy multiplayer environments. DarkTimer Mod handles this issue without placing any installation burden on the players joining your world.
Understanding Server-Side Implementation
DarkTimer Mod functions entirely on the server side:
1. Install the mod directly into your server's mod directory.
2. Inform your community that they do not need to download or install the mod on their local game clients. Players can connect using an unmodded or standard modded client without compatibility issues.
3. Verify the setup by watching the in-game chat after the server boots to confirm that cleanup announcements are broadcasting correctly.
Eliminating Persistent Entity Lag
Once running, the mod systematically cleans up clutter:
1. The mod automatically tracks ground items across loaded dimensions and wipes them every ten minutes.
2. This scheduled purge prevents dropped mob drops, quarry debris, and abandoned blocks from accumulating into massive entity counts.
3. Warnings sent ten minutes and one minute before clearing ensure players have sufficient advance notice to pick up necessary items while the server remains free of despawn-related lag.